page1
|
| Arts - Digital - Virtual Reality |
 | Ze Wall http://www.zewall.com/ Java applet which allows artists to paint on the walls of a virtual city. We select the best pictures to build giant frescos. |
|
 | Networks and avatars http://heelstone.com/meridian/templates/laporta/ The virtual body as an interface. A presentation made by Tina LaPorta at the conference Alterities : Interdisciplinarity and Feminine Practices of Space (Ecole Suprieure Nationale des Beaux Arts Paris). |
|
| Arts - Movies - Titles - 2 - 2001 - A Space Odyssey - Spacecraft |
 | 2001: A Space Odyssey in Virtual Reality http://home.earthlink.net/~alprojects/2001/index.html Explore the spacecraft in 3D virtual reality using VRML. |
|
| Arts - Music - Bands and Artists - Cover Bands - B |
 | Bates, Chris and the Virtual Reality Band http://www.onemanbandfl.com/ One man band from Jupiter, Florida with a repertoire including swing, island, and classic rock. Sound files and contact information. |
|
| Arts - Music - Sound Files - MP3 - Streaming - Stations - Variety - Single Stream |
 | WVRR Virtual Reality Radio http://www.wvrr.com/ Online radio station with DJs from around the world hosting shows and playing music across many formats. |
|
| Computers - Computer Science - Computer Graphics |
 | Virtual Reality Laboratory http://vrlab.epfl.ch/ Involved in the modelling and animation of three-dimensional inhabited virtual worlds. |
|
| Computers - Programming - Graphics - Algorithms and Data Structures - Collision Detection |
 | Collision Detection for Virtual Reality http://www.cosy.sbg.ac.at/~held/projects/collision/collision.html Overview of research by Martin Held in interactive collision detection, including relevant papers and sample pictures. |
|
| Computers - Virtual Reality |
 | Journal of Virtual Reality and Broadcasting http://www.jvrb.org/ An open access online journal covering topics related to the fields of Virtual Reality, Interface Techniques, Computer Graphics and Interactive Broadcasting. |
|
 | Electric Poetic Space: Full Sensory Immersion http://www.spark-online.com/march00/discourse/lauria.html Douglas Englebart's notion of the development of a synthetic superstructure to extend our biological being for intelligence augmentation. |
|
 | Virtual Terrain Project http://www.vterrain.org/ Aims to foster the creation of tools for easily constructing any part of the real world in interactive 3D. |
|
 | Sci.virtual-worlds http://www.hitl.washington.edu/scivw/index.html Includes frequently asked questions and related publications. |
|
 | How Stuff Works: How Augmented Reality Will Work http://www.howstuffworks.com/augmented-reality.htm Illustrated narrative explains how this new technology will further blur the line between what's real and what's computer-generated by enhancing what we see, hear, feel and smell. |
|
 | Jerry Isdae's VR Page http://vr.isdale.com/ Includes the home of widely cited "What Is VR?" paper and its update as "Introduction to VE Technology" as well as his VRNews Technology Review articles. |
|
 | e3D News http://www.e3dnews.com/ Monthly and weekly articles about virtual reality, games, and the business applications of 3D on the Web. |
|
 | Lisboa Virtual http://rnbc.dyndns.org/lisboa-virtual/ This is a simple interface for a VRML model of the entire city of Lisbon as it was in 1999. |
|
 | Virtual Worldlets Network http://www.virtualworldlets.net/ Working to advance all areas of the sphere, from MUD immersion and fantasy development, to CAVE research and scientific visualisation. |
|
 | Ugotrade: virtual realties in world 2.0 http://www.ugotrade.com/ How virtual realities and 2.0 thinking, are making a better world. |
|
 | Virtual Reality Resources http://vresources.org/ Provides information on all aspects of virtual reality, 3D computer graphics and real-time simulation technologies. |
|
 | Scientific American: Augmented Reality: A New Way of Seeing http://www.scientificamerican.com/article.cfm?id=augmented-reality-a-new-w Computer scientists are developing systems that can enhance and enrich a user's view of the world By Steven K. Feiner |
|
| Computers - Virtual Reality - Companies |
 | Artificial Industry http://www.artificialindustry.com/ Providing solutions, systems and services for creating an artificial reality. |
|
 | From Geography to Reality http://www.geovrml.com/ Company specialized in Géo-models production, software development, tools integration, 3D information systems, 3D mixing geographical information systems and virtual reality. Overview of services, and VRML tools for download. [Bilingual French/English] |
|
 | Interactive 3D http://www.interactive3d.com/ 3D virtual salons and 3D web call centers for real-time multi-user online worlds. |
|
 | Metamotion http://www.metamotion.com/ Offering motion capture systems, hardware and software for facial animation, motion capture, and performance animation. |
|
 | Navigram http://www.navigram.com/ Visualisation software for the furniture, interior design, and real estate industries. Includes company profile, details of products, case studies, and showcase of output. |
|
 | Exitreality http://www.exitreality.com/ Exploring new possibilities for Virtual Reality on the Internet. Demonstrates projects in the working, as well as products and new ideas. |
|
 | Evans & Sutherland Computer Corp. http://www.es.com/ Develops and manufactures leading-edge hardware and software for visual systems for simulation, training, and virtual reality applications. |
|
 | Inition Ltd. http://www.inition.co.uk/ A UK-based company specialising in the development of bespoke real-time 3D graphics applications. |
|
 | 5DT - Fifth Dimension Technologies http://www.5dt.com/ A high technology company specializing in Virtual Reality (VR). |
|
 | AuzGnosis Pty Ltd http://www.auzgnosis.com/ Virtual Reality Architecture and Design. |
|
 | EON Reality, Inc. http://www.eonreality.com/ EON Reality, Inc. develops Virtual Reality Software for the Windows platform. |
|
 | Geo-metricks http://www.geo-metricks.com/ 3D models and avatars suitable for real-time applications and virtual reality |
|
 | Engineering & Computer Simulations, Inc. http://ecsorl.com/ ECS specializes in 3D graphical content development for real-time virtual reality simulations. |
|
 | Motek http://www.motek.org/ Creates, designs and markets real-time, motion-capture data solutions and products for the entertainment and commercial technology arenas |
|
 | CyberEdge Information Services http://www.cyberedge.com/ Provides analysis, information, and strategies for organizations involved with virtual reality, visual simulation, and advanced interface technologies. |
|
 | Netspace Corp http://www.netspacecorp.com/ Business Operations Management, Network Monitoring, Engineering Collaboration, and Accident Reconstruction. |
|
 | MGDesign http://www.mgdesign.org/ VR, real time 3d graphics and interactive simulations. |
|
 | Facit Visual Simulation http://www.facit.co.uk/ Virtual reality, vr and visual simulation developers of Sense8 virtual reality authoring software. |
|
 | Fabric.ch http://www.fabric.ch/ Electronic architecture office creating mixed media projects. Areas of activity include Internet, mobile telecom systems, network design, network technology and architecture. |
|
 | Virtual Worlds http://www.nt.luk.net/virtual/index.htm 3D room planning and visualisation software |
|
 | Viztek http://www.viz-tek.com/ Developer and integrator of virtual reality, immersive technology. Produces the Virtual Wall, and the I-Cube. |
|
 | RealSense http://www.real-sense.com/ Specialists in interactive software development. Solutions for design, training, sales, advertising and entertainment. |
|
 | VRTainment http://www.vrtainment.com/ Developers of artificial worlds. Reseller for the 3D Display Systems of Elumens Corporation. Models, flash and web development. |
|
 | Advanced Science and Automation Corp http://www.ascience.com/ Provider of advanced Virtual Reality technology and Intelligent Virtual Agents for large-scale engineering and scientific visualizations. |
|
 | PhoeniX Technologies, Inc. http://www.ptiphoenix.com/ PTI develops and sells Visualeyez, the real-time motion capture system. Visualeyez provides motion capture solutions for both animation and scientific professionals. |
|
 | VirTra Systems http://www.virtrasystems.com/ A producer of turnkey immersive virtual reality solutions for a variety of markets. Applications include 360-degree, interactive, photorealistic environments. |
|
 | Visbox Inc. http://www.visbox.com/ affordable high-end projection-based Virtual Reality |
|
 | i3Dvision http://www.i3dvision.com/ Offers research and development of customized Virtual Reality and 3D computer graphics software solutions, and Virtual Reality consulting. |
|
 | Glasson Murray Group Pty Ltd http://www.gmg.com.au/ Provides quality virtual reality, interactive environments, 3D visualisation, graphic design, illustration, multimedia and website services. |
|
 | PolyDimensions GmbH http://polydimension.de/ 3D reconstruction of humans, virtual and augmented reality, haptics and telesurgery |
|
 | VRSim http://www.vrsim.net/ Designs and develops immersive real-time vr simulations for industrial, government and corporate opportunities. |
|
 | 3d web technologies http://www.3dwebtech.co.uk/ Developers of virtual reality and multimedia applications. |
|
 | Inv3rsion, LLC http://www.inv3rsion.com/ Specializes in developing real-time 3D visualization and virtual reality applications. |
|
 | Bouresly Medical Services http://www.bouresly.com/ Virtual Reality medical simulations. |
|
 | FusionGFX http://www.fusiongfx.com/ A content and service provider specialising in visualization and simulation. |
|
 | Cosmic Origins http://cosmicorigins.com/ Story and world development for dynamic media. Architects of the Frontier 1859 virtual world project. |
|
 | Forterra Systems Inc. http://www.forterrainc.com/ Builds distributed virtual world technology that enables users to connect and collaborate. |
|
 | 3DTV http://www.3dmagic.com/ Specializes in three dimensional video and game products. Includes catalog, customer support, and links. |
|
 | Arsenal http://www.arsenal.it/ Founded by two engineers expert in the field of military simulation who are now dedicated to the civil market, having brought together a team of experts in modeling, animation, VRML programming and computer graphics. |
|
 | Geomatic Engineering Ltd http://www.vr-model.com/ By using surveying, GIS, aerial photography, digital terrain modelling and IT skills, GEL has developed a unique and effective process to deal with Internet-ready, photo rendered, virtual reality models for the built environment. |
|
 | Apeyron: Interactive 3d Technologies http://apeyron.ws/ Apeyron creates interactive three-dimensional presentations of goods and services. |
|
 | CitySimulation - Real-time 3D Virtual Reality http://www.citysimulation.com/ Builds and maintains large-scale VR models of any place- real or imagined. |
|
 | N Formation Design http://www.nformationdesign.com/ Provides custom, interactive, 3D applications for commercial and educational clients using principles from educational and cognitive theory to facilitate information retention and comprehension. |
|
 | SenseTrix http://www.sensetrix.com/ Offers a wide variety of solutions for virtual and augmented reality, serving as developer, reseller and content creator. |
|
 | See3D Ltd. http://www.see3d.co.uk/ Provides visualisation, animation, software design and hardware installation services. |
|
 | ParallelGraphics http://www.cortona3d.com/ ParallelGraphics specializes in Internet Virtual Reality Technologies. These include 3D (three dimensional) interactive graphics, multi-user servers and animation. |
|
| Computers - Virtual Reality - Companies - Rentals |
 | Virtual Reality Rentals by Amusitronix http://www.amusitronix.com/ A Nationwide leader in providing high tech entertainment for special events since 1988. Renting, Leasing and Purchase options available. |
|
 | V R Rentals http://www.vrrentals.com/ Virtual Reality and Laser Tag for rent for private or campus functions. |
|
 | Straylight Corp Virtual Reality http://www.strayvr.com/ Provides Virtual Reality and Stereoscopic 3D systems for corporate promotions. |
|
| Computers - Virtual Reality - Conferences |
 | SIGGRAPH http://www.siggraph.org/ Yearly US conference and exhibition on computer graphics. |
|
 | SIGCHI http://www.sigchi.org/ ACM SIGCHI, the ACM's Special Interest Group on Computer-Human Interaction, brings together people working on the design, evaluation, implementation, and study of interactive computing systems for human use. |
|
 | VRST '99 http://www.cs.ucl.ac.uk/staff/m.slater/VRST99/ Virtual Reality Software and Technology Conference. 20-22 Dec 99, London, UK. |
|
 | IADIS - E-society 2004 http://www.iadis.org/es2004/ The IADIS e-Society 2004 conference aims to address the main issues of concern within the Information Society. |
|
 | International Conference on Virtual Storytelling http://www.virtualstorytelling.com/ This international conference will gather researchers from the scientific, artistic and industrial communities to discuss and explore ideas for the use of Virtual Reality technologies for creating, populating, rendering and interacting with stories. |
|
| Computers - Virtual Reality - Haptics |
 | Haption http://www.haption.com/ Develops and commercializes force-feedback (haptic) computer devices for Virtual Reality. |
|
 | Quanser http://www.quanser.com/ Manufacturers of robotic and mechatronic systems including high quality haptic devices |
|
 | Force-Feedback (Immersion) http://www.immersion.com/ Immersion Corporation's Force Feedback systems. Immersion makes the haptic mouse, high quality haptic joysticks and a haptic laparoscopic surgery simulation device. |
|
 | ReachIn Technologies http://www.reachin.se/ ReachIn Technologies produce integrated haptic and graphic systems. They make display systems and produce the haptic and graphic API Magma. |
|
 | Haptics-e http://www.haptics-e.org/ Haptics-e is an electronic journal for haptics research. |
|
 | Haptic FAQ http://www.hitl.washington.edu/scivw/faq.html From Sci.virtual worlds newsgroup. |
|
 | ForceDimension http://www.forcedimension.com/ Offers devices for high-end applications and research, as well as custom solutions for the industry. |
|
 | Haptics Laboratory http://www.cim.mcgill.ca/~haptic/ McGill Center for Intelligent Machines Haptics Laboratory works on the engineering and design of interfaces that use touch during interaction with information systems. |
|
 | Novint Technologies http://www.novint.com/ Specializes in haptics applications for medical, oil/gas, automotive, and mass market fields. |
|
 | PHANTOM Users' Research Symposium http://www.vision.ee.ethz.ch/ PURS is a meeting for haptics researchers held in Europe. |
|
 | SensAble Technologies http://www.sensable.com/ PHANTOM haptics devices and GHOST API allow users to touch and manipulate 3D data. Also the FreeForm is an important 3D modelling tool which is haptically enabled, using a PHANTOM® Omni? device (a high end haptic device). |
|
 | Haptic Spaces by Mark Paterson http://www.ggy.bris.ac.uk/postgraduates/ggmp Doctoral research paper looking into the way our spatial cognition, the way we process and negotiate space, is mediated by touch. |
|
 | SenseGraphics http://www.sensegraphics.com/ Provider of display systems integrating haptics and graphics. Also provides development tools for applications with haptics(H3D API). |
|
 | UK Haptics Ltd http://www.ukhaptics.co.uk/ UK Haptics develop virtual reality training solutions for practice based learning and skills rehearsal in medical and clinical situations using 3D virtual environments to create life like simulations. |
|
| Computers - Virtual Reality - Hardware |
 | XPI Simulation http://www.xpisimulation.com/ Provider of high performance visual solutions for training and simulation applications. |
|
 | Visbox http://www.visbox.com/ Provides an affordable, high-end, projection-based VR system called the VisBox. Also available for custom hardware and software development. |
|
 | Cyberware Home Page http://www.cyberware.com/ Cyberware manufactures a variety of instruments for 3-dimensional scanning. |
|
 | InterSense http://www.isense.com/ Provider of hybrid tracking solutions incorporating ultrasound and accelerometers with inherent prediction. |
|
 | VRex http://www.vrex.com/ VRex specializes in stereoscopic imaging and display products, including projection panels, projectors, video cameras, as well as various hardware and software utilities. |
|
 | Virtual Research Systems http://www.virtualresearch.com/ A provider of head-mounted displays for virtual training and simulation markets. |
|
 | Virtual Realities http://www.vrealities.com/ Distributor for low-end VR hardware, including gloves, joysticks, and head-mounted displays. |
|
 | CGSD Corp. http://www.cgsd.com/ Builds high performance custom simulation and virtual reality systems. |
|
 | 3rdTech, Inc. http://www.3rdtech.com/ Provides the HiBall Wide Area, 6DOF Optical Tracker and the DeltaSphere 3D Laser Scene Digitizer capable of room size digitizing. |
|
 | EST Engineering Systems Technologies http://www.est-kl.com/ Distributor of augmented and virtual reality, and visual simulation hard- and software in Germany and Europe. |
|
 | VRLOGIC http://www.vrlogic.com/ Distributing professional VR hardware and software, solutions and services. |
|
 | RoninWorks http://www.roninworks.com/ Offers the BurstMouse and its plug-ins to enhance work flow with direct three dimensional access to your 3d data. |
|
 | Pro Systems http://www.prosystems.nl/ Specializes in sales and rental of virtual reality and simulation hardware. |
|
 | RighTThing http://shop.rightthing.nl/ Reseller of 3D stereoscopic and VR hardware and software. Sells motion simulators, headtrackers, 3D movies, 3D HMD, 3D glasses for PC and TV. |
|
 | VR-SPACE Inc. http://www.vr-space.com/ Manufacturer of affordable VR 6DOF trackers, includes 3 sensors to track head as well as both hands |
|
 | i-O Display Systems http://www.i-glassesstore.com/ Manufacturers personal display devices and stereoscopic 3D products for both video and computer uses. |
|
 | Tek Gear, Inc. http://www.tekgear.ca/ Portable technology for wearable computing needs. |
|
 | VR Solutions Pty Ltd http://www.vrs.com.au/ Product and services listing for immersive displays used in visualisation, simulation and research applications. Overview of Haptic and HMD products. |
|
 | Cybermind NL http://www.cybermindnl.com/ Developers of state of the art virtual reality gear, from head mounted displays to motion simulators. |
|
| Computers - Virtual Reality - Human Interaction |
 | SIGART http://www1.acm.org/sigs/sigart/ ACM Special Interest Group on artificial intelligence providing information about intelligence Magazine, conferences and other AI information. |
|
 | Virtual Reality http://www.bilawchuk.com/mark/ The history, the technology, and the projected social implications of virtual reality. |
|
 | Human Interface Technology Lab - New Zealand http://www.hitlabnz.org/ A research centre based at the University of Canterbury, New Zealand researching augmented reality and human interaction with computers. |
|
 | Virtual Reality Lab http://www.ve.iao.fraunhofer.de/ Supports engineers in the evaluation and quality assurance of virtual prototypes and presents a specialized interface for virtual environments. |
|
| Computers - Virtual Reality - Human Interaction - Virtual Characters |
 | TheClayman.com http://www.theclayman.com/ 3D Cartoons, CG Animation, Virtual Actors, Characters and Performers. Illustration, Design and Stop Motion animation. |
|
 | Boston Dynamics http://www.bostondynamics.com/ Cambridge MA. A provider of human simulation software and services. Its product, DI-Guy, is widely used for adding lifelike humans to real-time simulations. PeopleShop, allows the rapid creation of scenarios with realistic people, and vehicles. |
|
 | Virtual Reality Laboratory http://vrlab.epfl.ch/ Swiss Federal Institute of Technology. The laboratory is mainly involved in the modelling and animation of Three-Dimensional Inhabited Virtual Worlds. |
|
 | Haptek http://www.haptek.com/ Home of Virtual Friends - synthetic talking heads that are able to morph into different shapes, talk via scripts, or act as virtual chat proxies. |
|
 | virtual-personality.de http://www.virtual-personality.de/ virtual characters by interiorsphere |
|
 | Characters Improvisation http://www.red3d.com/cwr/characters.html References to autonomous characters that can improvise and react to their environment. |
|
 | CVSSP: 3D-Vision Virtual People http://www.ee.surrey.ac.uk/Research/VSSP/3DVision/VirtualPeople/ Capturing realistic models of individual people to populate virtual worlds. |
|
 | DIGITAL QUTIES http://www.magiccity.ne.jp/~link/3D/ A massive collection of virtual femmes and digital actresses. In Japanese. |
|
 | noDNA virtual realtime character solutions http://www.nodna.com/ noDNA provides virtual characters, event services with virtual characters, virtual characters for internet applications like knowledge based bots, technology like motion capture devices for body, fingers and face. |
|
 | Georgia Tech Animation Lab http://www.cc.gatech.edu/gvu/animation/ Animation Lab at Georgia Tech. We are interested in the simulation and animation of dynamic motion such as running, diving, and bicycling. |
|
 | Center for Human Modeling and Simulation http://www.cis.upenn.edu/~graphics/ University of Pennsylvania. The Center for Human Modeling and Simulation exists to investigate computer graphics modeling and animation techniques for embodied agents, virtual humans, and their applications. |
|
 | NYU Media Research Lab http://www.mrl.nyu.edu/projects/improv/ The MRL's Responsive Animated Character research involves applying Prof. Ken Perlin's noise techniques from image rendering to character movement. |
|
 | Conversive, Inc. http://www.conversive.com/ Conversive's interactive knowledge management solutions complement existing applications and give them new functionality. Our proprietary Conversive Application Platform acts as a natural language interface layer for web pages, intranets and other digital |
|
 | C&C Creations http://www.frontiernet.net/~dlcowart/main.html Virtual Characters, Chatterbots and Talking Agents for websites. |
|
 | CodeBaby http://www.codebaby.com/ CodeBaby is a leader in web-based virtual agent technology, and enables corporations to integrate state-of-the-art, interactive 3D characters with their websites and online services. |
|
 | Virtual Mermaids http://virtualmermaids.free.fr/ Collection of 3DCG women including Yuki Terai, Kyoko Date, Lara Croft, and Kasumi and Ayane from Dead or Alive. |
|
 | MIT Media Lab Synthetic Characters http://characters.media.mit.edu/ The goal of the Synthetic Characters Group at the MIT Media Laboratory is to understand how to build interactive characters that come alive in the eyes of the people who interact with them. |
|
 | Virtual Human Interaction Lab http://www.stanford.edu/group/vhil/ The mission of the Virtual Human Interaction Lab at Stanford University is to understand the dynamics and implications of interactions among people in immersive virtual reality simulations (VR). |
|
 | CMU SCS OZ Project http://www.cs.cmu.edu/afs/cs.cmu.edu/project/oz/web/oz.html The Oz Project at CMU is developing technology and art to help artists create high quality interactive drama, based in part on AI technologies. This especially means building believable agents in dramatically interesting micro-worlds. |
|
 | i Lip Sync http://www.ilipsync.net/ Flash animated talking characters. Commercial site. Provides lip synchronising virtual host for your website. |
|
 | Esprit & HUMANOID: simulating virtual people http://cordis.europa.eu/esprit/src/results/res_area/hpnc/hpnc20.htm The simulation of realistic virtual humans, who can interact within a 3-D environment and with the user, will improve the ability to create convincing human animation in the entertainment industry. |
|
 | Virtual Idol http://www.usagi.org/~doi/seiyuu/books/virtual-idol/ Virtual Idol is a monthly magazine focusing on pretty female characters from games and female seiyuu. The first 8 issues of Virtual Idol came out in an irregular schedule, but it became monthly with volume 9. |
|
 | Virtual Humans and Conversational Agents http://people.uncw.edu/guinnc/interests/avatars.html Papers by Curry Guinn (RTI, Duke University) on virtual humans, conversational agents, synthetic characters, virtual personalities, computational models of human behavior, facial gesture, body gesture, and lip synching. |
|
| Computers - Virtual Reality - Multi-User Systems |
 | AW Europe http://aw-europe.com/ An official distributor of Activeworlds technology in Europe with 3D environments for both business and home use. |
|
 | Alterlinks http://www.alterlinks.com/ Active Worlds resource for visiting or creating your own virtual world: hosting, textures, 3D objects, avatars, skyboxes, tutorials. |
|
 | Activeworlds http://www.activeworlds.com/ 3D virtual reality chat plugin software and servers. Design worlds, chat with friends, play games. |
|
 | Dive http://www.sics.se/dive/ An Internet-based distributed multi-user VR system, developed by researchers at the Swedish Institute of Computer Science since 1991. |
|
 | Contact Consortium http://www.ccon.org/ A research and trade association for virtual worlds, avatars, virtual community. Organizer of yearly Avatars conference. |
|
 | Cybertown http://www.cybertown.com/ A popular and long-running web-based multiuser world, using VRML and Blaxxun browser software. Chat, and use objects. |
|
 | Virtual Object System / Internet Virtual Reality http://interreality.org/ A software infrastructure for distributed object-oriented programming. The primary application for VOS is a multiuser virtual environment run by many interconnected clients. |
|
 | DigitalSpace Corporation http://www.digitalspace.com/ Software and world development company. Also home to Traveler online community. |
|
 | VRMLWorld.net http://vrmlworld.net/ A portal to various VRML worlds, with multiuser chatting via VNet+. Free to use and to add your own worlds. Works best with IE and Blaxxun Contact. |
|
 | Moove http://www.moove.com/ 3D chat world. Customizable avatars with facial expression. Users can chat, build and furnish a house, listen to music, share files. Can be integrated with external tools. |
|
 | Virtual Worlds Review http://www.virtualworldsreview.com/ A guide to online virtual worlds with a focus on social interaction. Basic info, visitor ratings, reviews and helpful links for each program. |
|
 | VRSpace http://www.vrspace.org/ An open source (gpl) virtual reality cross-platform 3D community software. |
|
 | Ziekerdanziek's 3D Help Guide http://vrml.alleyweb.co.uk/ Resources for building and visiting online 3D communities. |
|
 | Travelers Network http://travelersnetwork.net/ Travelers Network offers free voice chat in 3D virtual worlds. |
|
 | The world of Ancient Mayas in virtual reality http://chichcalan.com/maya.html 3D reconstruction of the Mayan Cities,using VRML or Adobe Atmosphere browser. |
|
 | 3D-4u2 multi-user VR solutions http://www.3d-4u2.com/ 3D-4u2 offers multiuser 3D and virtual reality technology on the Internet that seamlessly integrates most current technologies, ranging from live video to 3D animations and allows users to build themselves. |
|
| Computers - Virtual Reality - Multi-User Systems - Second Life |
 | Second Life http://secondlife.com/ Official website. Provides an online society within a 3D world, where users can explore, build, socialize and participate in their own economy. |
|